Federico and John discuss the apps they use to manage large projects like the MacStories and AppStories coverage of the App Store’s 10th anniversary and Apple’s fall OS releases.
Previously, on AppStories
Federico and John are joined by Team Alto members Ryan Cash and Harry Nesbitt.
Federico and John interview Michael Flarup and Marc Edwards about iOS app design.
Federico and John are joined by independent game developer Zach Gage the creator of hit games like Ridiculous Fishing, SpellTower, Really Bad Chess, Typeshift, Flipflop Solitaire, and Pocket Run Pool to discuss the App Store’s effect on gaming.
Federico and John interview Becky Hansmeyer, the creator of Snapthread and Heidi Helen Pilypas, the designer of Stamp Pack and the upcoming Capsicum.
Federico and John interview Marco Arment, the creator or Instapaper and Overcast and David Smith who has many apps including health and fitness apps such as Pedometer++, Workouts++, Activity++, and Sleep++ about building sustainable businesses over the past decade of the App Store.
Federico and John interview Craig Hockenberry of The Iconfactory and James Thomson, the creator of PCalc and DragThing, about the earliest days of the App Store.
It’s storytime on AppStories. Federico and John tell some of their favorite personal stories about apps and the App Store.
Federico and John clear up confusion about SiriKit and discuss the apps that support it.
Federico and John take a close look at the tools coming in iOS 12 to help monitor and control time spent on iOS devices and compare those to what they wished for in Episode 56.