This week, we interview Edwin Smith of Feral Interactive, the developer and publisher of Mac and iOS games about the design challenges of bringing complex desktop games to the iPad and iPhone.
Previously, on AppStories
This week, Federico and John discuss the themes that run throughout their 2018 iOS and Mac must-have apps and what they mean for 2019.
This week, Federico and John unveil the MacStories team’s 2018 MacStories Selects for Best New App, Best New Game, and Best App Update.
This week, Federico and John explore the apps they use for planning everything from the upcoming year to the week ahead.
This week, Federico and John take on iOS photography by discussing some of their favorite RAW camera apps and photo editors.
This week, Federico and John take iOS for a car ride covering CarPlay, Do Not Disturb, in-car dongles, and automation.
This week, Federico and John talk about the extra RAM in the 1TB iPad Pro, external display confusion, and John’s return to the iPad Pro after a summer of using the 9.7-inch iPad.
This week, Federico and John go in-depth on two apps they’ve been using a lot recently: Grocery, a grocery shopping list app, and HomeRun, an Apple Watch app for triggering HomeKit scenes.
This week, Federico and John talk about the new iPad Pros announced at the event held by Apple in Brooklyn, New York, the apps announced onstage and that Federico tried in the hands-on area, Apple’s dubious comparison of the iPad GPU to the Xbox One S, and the first-party apps they expected but didn’t see.
This week, Federico and John talk about some of the ways they personalize and tweak their iOS setups, including wallpapers, widgets, control center, share sheet, app icons, and more.